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Confidential File -Secret Chapters- Directory

Because the content I've translated / scanned from this book is scattered across this blog on multiple pages, I've decided to put together a directory of the content in the book so readers can more easily find what they're looking for. Please note that as I haven't translated the entire book and god knows I probably never will, the unlinked sections below are not (yet?) included on this blog. If anyone's still reading this long-neglected blog, this would be the place to request specific translations in the comments, though! Prologue Q&A For Strangers in Paradise This section primarily teaches how to play the game so it's likely I won't be translating it. Settings File Mission & Battle File Challenge File Secret 1: Story & World Study Character Profiles  View them all in one post at the link above, or individually: Jack Ash Jed Neon Sophia Astos Sarah Bikke King of Cornelia Minister Lagone Queen Jayne Mia Lufenian Darkness Manifest Tiamat Marilith...

Characters that may have appeared in the game

Did you have plans to add any other Final Fantasy I characters to the game, such as Matoya, Lukahn, or Bahamut?

Fujiwara: Ever since the game was in the planning stage, it was imagined that the outset of the story would follow that of Final Fantasy I but that it would diverge partway, following Jack's individual path. However, because the timing of that divergence wasn't yet decided, it turned out the way it did as a result of taking into consideration how many stages we would use and the overall volume of development. The Warriors of Light meeting characters like Matoya and Bahamut in Final Fantasy I are important points, so it may have been for the best that they didn't meet Jack (lol).

Inoue:  In the early stages of planning we did have Matoya and the Elf Prince, but they were cut due to the overall volume of content we had planned. As for Bahamut, we decided that he really makes a fitting boss for an FF game and we wanted the player to be able to fight him, so he'll be included in one of the season pass missions.

translated by Jai from Confidential Files - Secret Chapters -

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Confidential File -Secret Chapters- Directory

Because the content I've translated / scanned from this book is scattered across this blog on multiple pages, I've decided to put together a directory of the content in the book so readers can more easily find what they're looking for. Please note that as I haven't translated the entire book and god knows I probably never will, the unlinked sections below are not (yet?) included on this blog. If anyone's still reading this long-neglected blog, this would be the place to request specific translations in the comments, though! Prologue Q&A For Strangers in Paradise This section primarily teaches how to play the game so it's likely I won't be translating it. Settings File Mission & Battle File Challenge File Secret 1: Story & World Study Character Profiles  View them all in one post at the link above, or individually: Jack Ash Jed Neon Sophia Astos Sarah Bikke King of Cornelia Minister Lagone Queen Jayne Mia Lufenian Darkness Manifest Tiamat Marilith...

Lufenian Report Analysis

The following passages expand upon existing Lufenian Report data. The Strangers' True Identity The Lufenians are using humans gathered from other planets to manage the balance of light and darkness in Cornelia. Without knowing this truth, Jack and his companions simply assume they are Lufenian, and consider Station 19 their homeland. In addition, their clothing (their starting equipment) are from their real homeland. Mechanisms of Recreation Lufenians use the term "reset" to describe using the power of the dimensional crystal matrix to go back in time and reconstruct the world.  The Lufenians have used this technology to control the balance of light and darkness through trial and error. In the event of a reset, the lives and memories of the Cornelians are rewound, but a portion of their memories remain in the world as a black mist. Interdimensional Collaborator The collaborator who initiated the Stranger Project has often advised the Lufenians since then, while requesting...

About the title of the game

What's the meaning behind the words "Stranger of Paradise" and "Origin" in the title? Fujiwara: The game based on Final Fantasy I, and the word "stranger" was chosen to express that the main characters come from someplace else that isn't Cornelia. "Paradise" refers to Cornelia, and so together the title means "people who don't belong in Cornelia." I personally like the gap between the concept of paradise, and the harsh, dark atmosphere of the game. Inoue: We pulled "Stranger of Paradise" from phrasing in Nomura's project plan that referred to "the appearance of strangers" and "a place like paradise." "Origin" means just that, that perhaps this is a kind of beginning for the story of Final Fantasy I. Translator's note: Parts of these explanations offer the Japanese definitions of the words in the title, since the title is in English. translated by Jai from Confidential Files - S...